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You might also want to discuss Fitt’s law. Difference between a diagram (Tufte) and a GUI is that we only look at a diagram, but a GUI we interact with, which means we need to ensure people can actually click/tap/select the element of interest. Higher density makes that harder.



I was with you until the last sentence. Removing borders makes it harder. Not being able to see the actual area of a clickable target makes it harder. I never had trouble knowing what to click in the early 2000’s, when UI was ostensibly more dense.




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