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Warp scheduler, 4 quadrants, tensor memory accelerator, unswizzled wgmma layouts...

The line between GPU lingo and Star Trek technobabble fades away further and further.




There was some awareness reading the article, yet "we're warping through the quadrant in our tensor accelerator" is pretty Trek.

Have had that thought occasionally with some of the other articles. What it must read like to somebody who gets a ref link for an article over here. Wandered into some Trek nerd convention discussing warp cores.


I mean, if we're talking about "accelerating by modifying the metric tensor" then yeah, that would be pretty sci-fi :)

https://en.wikipedia.org/wiki/Metric_tensor_(general_relativ...


Your comment prompted me to take a step back and look at these terms with new eyes. That made me smile, because you're so right.




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