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Not only technical challenges, e.g. disabling some feature for the sake of security which will lock out some players... But what about content updates?

What if one is really unpopular?

Don't take me for a troll, I mean, what is a good update? Objectively!?

Because there would be this giant loop hole if you say "every content update is fine", that a studio wanting to kill off a game, they could just create a shitty update that most players hate and say "creative freedom"

What is really needed imo, is having technical updates distinct from content updates as much as possible and the ability to choose the content version for players... And self hosting servers etc.




You're right, this is absolutely something that needs to be figured out. People buy apps, get an update, and dislike the re-design.

I think this is a place where legislation should probably be explicitly hands-off, I could see something in legislating differently between access and usability, i.e. allowing apps to change pretty much however they like as long as users are fundamentally able to access the same product as before. Users wouldn't like this, but it would protect companies in some way.




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