A bit off topic, but something to consider perhaps is using something like Game Maker and extending a sample game. It has drag and drop control flow elements to ease into coding.
That's kind of how I got into it at least. It's quite fun to modify the gravity variable of a platformer and see the effect, as an example.
That's kind of how I got into it at least. It's quite fun to modify the gravity variable of a platformer and see the effect, as an example.