Author here, not sure why this is posted today as this project is from 2015, but feel free check out our latest WebGL project if you liked Keep Out: https://equinox.space
I think it is because Equinox Space was posted last week and made a good splash, lot of people liked it, so someone must have explored your past stuff and found this from 2015.
Started playing equinox but constantly find myself face first against a wall and struggling to turn around and get a good view. Nav is dizzying. But I love the rendering and audio.
Sorry to hear that! There are multiple control modes so I assume you're either using the mobile version or the desktop in casual mode. We've tried our best making the experience as easy to use as possible for a variety of user profiles, but it's not perfect. FWIW, the touch and mouse-only controls are similar to Google Street View.
Yes, we relied on UA-based mobile detection which worked back then but a few years ago Apple stopped treating iPadOS as mobile, and we never patched this.
Unfortunately no! We did want to add secret stuff like hidden doors or fake walls back then, but we had to keep scope under control since that was only a promotional demo for our studio.
Edit: not sure if you're talking about Equinox or Keep out. But my answer is true for both projects. ;)
EDIT: thanks for all the great feedback!