<> <Text fill style="linear-gradient(purple, red, 150, 50, 0, 0)" size={26} text="Featured files" x={8} y={36} /> <Link source="@exactchange:text:example" text="Example text link" id="link1" x={0} y={50} width={200} height={24} /> <Link source="@exactchange:data:example" text="Example data link" id="link2" x={0} y={74} width={200} height={24} /> <Link source="@exactchange:image:example" text="Example image link" id="link3" x={0} y={98} width={200} height={24} /> <Link source="@exactchange:image:davinci" text="Davinci drawing link" id="link4" x={0} y={122} width={200} height={24} /> <Link source="@exactchange:audio:example" text="Example audio link" id="link5" x={0} y={146} width={200} height={24} /> <Link source="@exactchange:video:example" text="Example video link" id="link6" x={0} y={170} width={200} height={24} /> <Link source="@exactchange:page:example" text="Example page link" id="link7" x={0} y={194} width={200} height={24} /> <Link source="@exactchange:app:example" text="Example app link" id="link8" x={0} y={218} width={200} height={24} /> </>
{ "@youralias": "https://your.domain/somefolder" }
/app /audio /data /image /page /text /video
- Vasari: JSX interpreter with renderer (based on node-sdl)
- Cross-platform: SDL is based on C and is naturally cross-platform
- JSX is native code in Medici and transpiles to Canvas drawing (not HTML/CSS)
- Supports native 2D and 3D drawing via Canvas2D, WebGL, and/or WebGPU
- Uses the Node.js JavaScript runtime
Stateful example:
<> <Declare boxId="redBox" boxColor="red" /> <Event id="handleHover"> console.log('hovering over the box'); </Event> <Event id="handleClick"> console.log('box click'); </Event> <Event id="onExit"> process.exit(); </Event> <Text id="heading" fill style="white" text="Click the box!" x={15} y={20} /> <Rect id="redBox" fill style="${boxColor}" x={0} y={30} width={100} height={100} hover={handleHover} click={handleClick} /> </>
- Vasari: JSX interpreter with renderer (based on node-sdl)
- Cross-platform: SDL is based on C and is naturally cross-platform
- JSX is native code in Medici and transpiles to Canvas drawing (not HTML/CSS)
- Supports native 2D and 3D drawing via Canvas2D, WebGL, and/or WebGPU
- Uses the Node.js JavaScript runtime
Stateful example:
Great for building app/game launchers, downloaders/installers, peer-to-peer content networks, and more!