Apart from them, games are boring mechanistic jobs.
If the enemy doesn't blunder I start to blunder as I'm getting more and more bored with the game.
If enemy plays bad I also get bored and blunder.
Anything to put the spark back into the activity that was supposed to be engaging.
Apart from them, games are boring mechanistic jobs.
If the enemy doesn't blunder I start to blunder as I'm getting more and more bored with the game.
If enemy plays bad I also get bored and blunder.
Anything to put the spark back into the activity that was supposed to be engaging.