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Ugh. Just slammed into a wall.

SwiftUI is very bad at working with maps, and they still have a long way to go. Since most of the stuff I'm doing, these days, is highly location-dependent, I can't compromise.

I have been reading about people hitting these types of walls for a couple of years, and thought that Apple has worked around it. I suspect that the issue is with trying to use UIKit stuff inside of SwiftUI, and I was trying to avoid UIViewRepresentable (because it's a kludge).

Back to UIKit. This stinks. :(




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