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> probably because they only tested the app on a PC

If they made an app only for PC, why would they test it on Xbox??

If they wanted their app to run on Xbox, why would they not make an Xbox version, and test it there??

RC's scenario is taking an app made for only Windows PC and running it on Xbox. I wonder if he has found even one example which permits this in the licence.




> RC's scenario is taking an app made for only Windows PC and running it on Xbox. I wonder if he has found even one example which permits this in the licence.

I don't know what program he would be talking about, but I think if Raymond Chen is writing about something, it's usually because it is a real problem that was encountered, even if he's writing about it as if it was hypothetical to avoid naming the software in question.

He generally avoids naming non-Microsoft software he's found bugs in.


> if Raymond Chen is writing about something, it's usually because it is a real problem that was encountered

I don't doubt that. But I do doubt this problem can be encountered except by abusing the app.

> He generally avoids naming non-Microsoft software he's found bugs in.

Not relevent, since this failure of Xbox to run a Windows app is not a bug.


> if Raymond Chen is writing about something, it's usually because it is a real problem that was encountered

I don't doubt that. But I do doubt the problem can be encountered except by abusing the app.

> He generally avoids naming non-Microsoft software he's found bugs in.

Not relevent, since this failure of Xbox to run a Windows app is not a bug.




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