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Aras just going around and dropping into various open source graphics projects to produce massive speedups and improvements and then going onto some other random graphics project to the same is my favorite trend of the past few years.



He has been 'playing' around with Gaussian Splats with amazing results too !!

https://github.com/aras-p/UnityGaussianSplatting


He gave an interesting talk about his gaussian splatting work only a couple of days ago in Metaverse Standards Forum.

Hopefully the video of the talk will arrive in the list of presentations soon - https://metaverse-standards.org/presentations-videos/.


YKL you have a nice body of work.




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