Meta Quest. It even runs on Android. For that matter, so does Magic Leap 2. If they deign to do so all the "usual suspects" who make Android phones could make Android-based VR headsets.
As much as the media has been obsessed with the train wreck that is Horizon Worlds, it's a well kept secret that Meta Quest has an app store that works like the app store on a game console. You can even sideload phone, tablet and TV apps and they "just work" most of the time.
There is no working "metaverse" and even meaningful multiplayer games are thin on the ground, but no shortage of good single-player games and what I'd call game-adjacent apps.
It's little recognized that XR apps are highly portable because they are almost always based on portable frameworks like Unity. In fact, just about every XR headset supports WebXR which makes it outright easy to make web-based virtual worlds
these work with desktop, phones and tablets as well as most of the AR and VR headsets. All it takes is that you "think different" and choose to live life outside the app store.
As much as the media has been obsessed with the train wreck that is Horizon Worlds, it's a well kept secret that Meta Quest has an app store that works like the app store on a game console. You can even sideload phone, tablet and TV apps and they "just work" most of the time.
There is no working "metaverse" and even meaningful multiplayer games are thin on the ground, but no shortage of good single-player games and what I'd call game-adjacent apps.
It's little recognized that XR apps are highly portable because they are almost always based on portable frameworks like Unity. In fact, just about every XR headset supports WebXR which makes it outright easy to make web-based virtual worlds
https://aframe.io/
these work with desktop, phones and tablets as well as most of the AR and VR headsets. All it takes is that you "think different" and choose to live life outside the app store.