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> If that was truly something that made a lot of difference to the economics and the market as a whole, you'd expect to see most indie games coming from such countries. Do you? I don't think I do.

I have no idea about "most", but quite a few successful indie games did get their start from such countries. Kerbal Space Program is one example with which I'm particularly familiar; its early development happened in Mexico.




Flappybird was made in Vietnam.




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