>game time tracking and end of year reports mean a lot to some gamers.
some indeed. It's another network effect and it is indeed useless to try and grab people away from something even if EGS had every feature of steam. So I get why Epic didn't try to be a social network (it could do game tracking reports if it wanted to. But that's not selling anyone).
traditionally, storefronts live and die by its library, pricing, and especially exclusives, So I understand how and why they focused on what they did.
i don’t see epic making any meaningful impact in steams user base