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Unity. Here’s a tutorial to build a simple 3D game that requires no prior programming experience: https://m.youtube.com/watch?v=n0GQL5JgJcY



OOP, Events, and Algebra.

Unity has a pretty good debugger and graphical language.

Also somehow need to help develop tolerance for a great deal of thumbing through giant directories of names of things, skimming abstracts, and uncertainty in general.




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