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>Writing clean and maintainable code should be the best practice and writing obfuscated code for performance and security should be reserved for "few specialised cases"

Except, we can (fairly objectively) reason about performance and security, while 'clean code' and 'maintainability' are arbitrary, with vague guidelines at best.

Throwing out those first characteristics in name of the latter ones is just irrational.

(Not to even mention that performant and safe code still can be 'clean')




There's probably a Someoneorother's Law or Something Fallacy about this, because it's a common problem, especially among people who fancy themselves More Rational (and thus More Intelligent) than others:

You are assuming that the only things that matter are those that can be objectively measured (and measured simply and straightforwardly, with well-known metrics today).

Developer frustration, which will increase when having to deal with messy, unmaintainable code, is a real thing, even if it's harder to measure than performance and security. Not only does it create real stress and thus harm to the developers, it also slows development in ways that are going to be much less consistent and predictable than what's needed to write clean, maintainable code in the first place.

(Also, of course, there are at least some fairly well-accepted standards of clean, maintainable code, even if some aspects of those aren't entirely agreed on by everyone, and painting them as completely arbitrary, subjective things is just wrong.)


> There's probably a Someoneorother's Law or Something Fallacy about this

I once got your for a couple of hours researching the origin of that famous phrase "you can't improve what you don't measure", so I could blame it correctly.

The idea is quite old, of course, and popular to the 19th century rationalists. But the format people keep teaching around today seems to be a strawman created by Deming, at the 80's, in a speech about how stupid that idea is.

Anyway, I guess we need some Othersomeoneorother's Law about how you just can't make a good point against an idea without someone taking your point, preaching it unironically, and making a movement in support of the idea.


>You are assuming that the only things that matter are those that can be objectively measured.

No. Feelings do matter. But the problem is, what do You do when You have 2 people with conficliting feelings?

>Also, of course, there are at least some fairly well-accepted standards of clean code.

Are there though?

>even if some aspects of those aren't entirely agreed on by everyone, and painting them as completely arbitrary, subjective things is just wrong

Even if I grant You that there are some guidelines that are respected by overwhelming majority, that still doesn't prevent them from being arbitrary.


> But the problem is, what do You do when You have 2 people with conficliting feelings?

Hopefully, you try to work it out like adults, rather than just declaring that your way is the only rational way, and anyone else's feelings need to pound sand.

Furthermore, this isn't primarily about "feelings" in the sense of "this hurt my feelings;" this is primarily about adding unnecessary stress to developers' lives. Stress is something that is scientifically proven to increase susceptibility to diseases and cancers, and reduce lifespans, so it seems to me that this should be enough objective and rational evidence that we should be genuinely trying to reduce it.

> Are there though?

Well, I think most people would agree that putting an entire C file on one line is a pain to work with, even if skipping the "unnecessary" whitespace does save a little space.

And naming your variables alphabetically based on the order you use them in (eg, `int alpha`, `char bravo`, `std::string charlie` makes the code hard to maintain.

"Well, but that's just obvious stuff! No one would ever do that!"

I guarantee you someone would do just about any boneheaded thing you can imagine in programming unless told not to, either out of spite or because their brain really just works that way.

Just because you've made a bunch of assumptions about how people would or should code doesn't mean that those assumptions are any less arbitrary than anything else.

> that still doesn't prevent them from being arbitrary.

...But that's the thing. They're not. Just because they're not deeply well-researched to ensure that this particular set of coding standards measurably increases performance and decreases stress while maintaining code doesn't mean that maintainability is an arbitrary thing. It just means that it hasn't been adequately studied yet.

...or maybe it just means you haven't[0] looked[1] enough[2] yet, and the research that's out there hasn't yet had time to coalesce into any kind of industry-wide action.

Furthermore, it sounds very much like you're saying that coding standards like K&R, or C++ Core Guidelines, or PSR-2, are entirely arbitrary. They're clearly specified, they're written down and easy to reference, they codify plenty of aspects of coding style—but are all coding standards, no matter how well-respected, completely arbitrary?

[0] https://www.researchgate.net/publication/299412540_Code_Read...

[1] https://www.hindawi.com/journals/sp/2020/8840389/

[2] https://www.researchgate.net/publication/303870101_Software_...


> Except, we can (fairly objectively) reason about performance and security, while 'clean code' and 'maintainability' are arbitrary, with vague guidelines at best.

Ok, how does one best reason about performance and security with messy unmaintainable code?

You barely need to try even shallow reasoning about a code base at all, before it's clean vs. messy, and maintainable vs. unmaintainable status will feel very objective and pertinent.


>Ok, how does one best reason about performance and security with messy unmaintainable code?

The same way one does it with 'clean' code: Using profiling tools. Security is a bit less straight forward, but still.

>will feel very objective.

Keyword: Feel. And while most people could probably agree on terrible code being terrible, the 'less terrible' the code is, the more this argument becomes a feeling. And then we hit up point where it's no longer possible to discuss things using objective arguments - how will a senior java developer, who is used to heavy OOP style coding reason with a senior C developer for whom such OOP heavy style is the oposite of 'clean'?

Ofcourse, the example is (too) simplistic, but even in this thread You have people arguing about "big functions" vs splitting things up. And unlike the performance, which You can alaways just point to the raw numbers, here You can't rely on any sorts of 'objectivity'


Certainly you can point to numbers re performance. But reasoning about performance is another thing if the code is a mess.

Messiness and unmaintainability does not scale. You can argue its not a completely objective thing to measure. That is true. And yet objectively, it really matters.

Not everything that is important comes with a clear number. Which is why experience and good judgement matter too. Two more things without numbers.


Again though: What do You do when someone thinks Your code is a mess, but You think it's good?


What kind of question is that?

It is impossible to answer without all the details of the situation. Different situations will have completely different answers. Who, what, where, how, when, why, ...?




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