I've been playing around with the Playdate SDK (https://sdk.play.date) over the holidays and it's awesome for small games like the author describes.
Working with a tiny 1-bit screen and ~150MHz CPU puts some serious constraints on what you can do, which I've found to be pretty freeing (less analysis paralysis, more doing...)
Working with a tiny 1-bit screen and ~150MHz CPU puts some serious constraints on what you can do, which I've found to be pretty freeing (less analysis paralysis, more doing...)