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> I still don’t understand why they have spent the last ten years trying to switch from pixel perfect rendering with variable dpi to fractional scaling.

Is there even a difference, except for the calling it dp instead of virtual pixel? Fractional scaling should be able to render just as pixel perfect if you're not using legacy applications




Back when there were only “legacy applications” they were all pixel perfect and almost everything responded to the X11 DPI setting.

Then someone in Linux land decided that stuff should be blurry by default because that was the stop gap MacOS chose when they backported a DPI setting to MacOS X.


Has changing dpi ever done more than scaling text? I'm pretty sure it hasn't, which makes it strictly inferior because everything just looks weird and not at all like it should, with tiny icons to boot.




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