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>I can't imagine being so specialized that I only ever work on difficult problems within my niche and nothing else. There's always some extra query to write, some API to interface with, some tests to write... it's not a matter of being able to do it myself, it's a matter of being able to focus primarily on the stuff I need to do myself.

there might simply not be enough literature for LLM's to properly write this stuff in certain domains. I'm sure a graphics programmer would consider a lot of shader and DirectX API calls to be busy work, but I'm not sure if GPT can get more than a basic tutorial renderer working. Simply because there really isn't that much public literature to begin with, especially for DX12 and Vulkan. That part of games has tons of tribal knowledge kept in-house at large studios and Nvidia/intel/AMD so there's not much to go on.

But I can see it replacing various kinds of tools programming or even UI work soon, if not right now. It sounds like GPT works best for scripting tasks and there's tons of web literature to go off of (and many programmers hate UI work to begin with).




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