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99.9% of all code written in these languages uses a thread per request model. Objects never go over a thread boundary. Using rust will only complicate these code bases for concerns that will never occur.

…and if you’re concerned about mutability you can use an immutable first language like Scala or F#.




Sure, and that's the right way to do it. But if you cross the thread boundary, it won't stop you. Rust will at least try.




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