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> only industry ... disrupting every other industry

Why are you surprised that they are trying to save themselves? That's the logical thing for them to do. They have no reason to let the internet destroy them, and every reason to try to prevent that. It sucks for us, because we have to deal with it, but it's a very logical thing for them to do.

It would be better if they learned to coexist with the internet, but most of these industries are not known for being innovative enough to do so.




Saving themselves is logical. Saving themselves by adjusting to the new world and being leaders in of "new content" is equally as valid "destroy all that threatens our current model". The later is probably more logical too, as making enemies who then seek to destroy you is less productive than making friends who seek to further the aims and goals of both groups. Right now the MPAA has chosen pyrrhic victory over a win-win, this is by definition illogical.


It may be illogical for the organization, but it's certainly not for the individuals who actually comprise and run that organization. We need to keep in mind that companies, while useful abstractions, are fundamentally just groups of people, and often suffer as a result of individual shortsightedness.

I suspect that many of the people that actually comprise the RIAA's and MPAA's member companies, and many of the decision makers, are "over the hill" of their careers. They're not interested in radical change or reshaping the industry. The industry as it stands has been good to them, and they want to continue to milk that for as long as it takes so they can retire comfortably.

That attitude -- both hyperconservative and with its over-valuation of short-term gains compared to long-term ones -- adequately explains many of the actions taken by the music industry in the late 90s and the film industry today.

It will take a new generation of leaders in those industries for them to make the leap to new business models that will keep them profitable over the long run in the modern competitive environment.




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