1) it mainly affects long time running applications on 32 bits machines. Fact is most production servers are (or should be) on 64 bits
2) most people (me for example) never observed such a phenomenon (and all my dev computers are 32 bits)
So, that's an important problem but far from a game stopper.
1) it mainly affects long time running applications on 32 bits machines. Fact is most production servers are (or should be) on 64 bits
2) most people (me for example) never observed such a phenomenon (and all my dev computers are 32 bits)
So, that's an important problem but far from a game stopper.