I really do enjoy working in Swift too, but the anemic cross-platform story is a colossal hurdle to selection as the primary development language in many commercial cases.
It seems to me that Apple's strongly insular instincts serve them well for integrated product design, but for the Swift language, alas, they form a severe hindrance to wider adoption.
It seems to me that Apple's strongly insular instincts serve them well for integrated product design, but for the Swift language, alas, they form a severe hindrance to wider adoption.