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The examples and docs are live here: https://hello.reflect.net/

TCR is just a small generalization of what the game industry has been doing for awhile. So in that sense, we are not at all the first.

But I'm honestly not sure why it's not been done on the web yet. To me, it's a really elegant approach. It is harder to implement in a general way (like as a library) because you need to run code on the server. And as others have pointed out, it's harder to make fast.

Perhaps multiplayer is just new enough to the web that there hasn't been time for these approaches to evolve.

I mean, React was also inspired by game techniques that at that time were decades old.




What does TCR mean please?




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