It’s licensed under GPL3, where the developer suggests individually negotiating a license for commercial projects. I am not sure this is a good approach given the early stage of this project. Video game development is already commercially and technically risky enough.
I cannot see game developers lining up to even try out this unproven technology when they have no sense of what the eventual fees will be.
The source code of Peredvizhnikov Engine is freely available under the GPLv3 license. However, I may grant permission to use parts or all of the code under a different license on a case-by-case basis. Please inquire by e-mail.
I cannot see game developers lining up to even try out this unproven technology when they have no sense of what the eventual fees will be.