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It’s licensed under GPL3, where the developer suggests individually negotiating a license for commercial projects. I am not sure this is a good approach given the early stage of this project. Video game development is already commercially and technically risky enough.

I cannot see game developers lining up to even try out this unproven technology when they have no sense of what the eventual fees will be.




quoting https://github.com/eduard-permyakov/peredvizhnikov-engine

The source code of Peredvizhnikov Engine is freely available under the GPLv3 license. However, I may grant permission to use parts or all of the code under a different license on a case-by-case basis. Please inquire by e-mail.




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