I'm no die hard apple fan, but you would think I was if you heard me talking about my 16" m1 pro. It's an absolute beast, battery for days, and I've never heard the fan spin up once. It would take a lot for me to even give another machine a chance.
There's something about being very well constructed with high attention to detail / finishes. Growing up my parents had a new Subaru and a much older Mercedes station wagon. As a teen driving both, you could feel the difference in finishes, and overall solidness of the Mercedes, it felt like driving an adequately powered slab of marble where as the much newer Subaru felt, well plastic and fragile in comparison.
This was my experience moving from Subaru to Volvo as well. That “solidness” feeling is probably the best way to describe the difference between economy and luxury cars generally.
Good construction relative to what is available. I will take a Macbook with a sharp edge over a dell laptop where the screen frame is falling apart, the hinge is non existent, and the trackpad is useless. If you go out to find faults in Macbooks, you'll find them, just not as many as the alternative.
I’ve been very happy with the 16” M1 Pro’s I’ve done work on. It’s probably the first laptop I’ve used where the load threshold at which its fans make noticeable noise feels somewhat appropriate (rather than spinning up for little to no reason), its power level feels more desktop-class than laptop-class, and I don’t have to keep my eye glued to the battery meter even when running heavy IDEs.
I’m even kinda happy about the notch, because it prompted Apple to add a strip of extra pixels for the menubar to live in, leaving the remaining 16:10 area fully open for use by apps.
The only downside is its weight, but given all of its other upsides I can live with that.
I've been rocking this same device for a while now and it's revived my apple fanboyness just a little. The hardware itself gets an A+ from me.
What I really want from Apple at this point is better UX on MacOS. Stage Manager is an interesting idea but, to me, it's not really a fix for any of my problems so I've just disabled it. I've used two 4k external monitors for years on MacOS and the same little annoying bugs plague me. Specifically, I think how MacOS handles full-screen apps is just not quite right. I don't understand why things feel clunky in just this area of the experience. We need what happened in iOS a few years ago when they got rid of the home button and were forced to make opening/closing/switching between apps much more fluid. I need MacOS to feel fluid like that. Then, it'd really be "perfect" for me.
I have the same complaint about UX. I sorely miss tiling window managers. I miss configurability of window management.
I have baked into my muscle memory the expectation that when I hit the keyboard shortcut to summon virtual desktop number 5, that desktop will show up on the monitor that currently has focus, no matter which monitor(s) it may have appeared on before. This setup is impossible in Mission Control or whatever the multiple-desktop thing MacOS is called. I can choose between:
"Displays have separate spaces" checked: left monitor has desktops 1,2,3, right monitor has desktop 4,5,6, and if I add a new one to left its number is 7. Want to put desktop #4 on the left? You can't except by dragging all the windows one by one, like a cave-man. What happens to the numbering when you add or remove another monitor? It's weird.
"Displays have separate spaces" unchecked: now I have numbered Left+RightMonitorMonstrosity desktops, but if I want to switch the left monitor between "documentation" and "email", while leaving the right monitor on code, I'm out of luck. This setup behaves a bit better about adding and removing monitors, I will admit.
My old Xmonad setup with numbered desktops (which I cloned from my ion3 setup) behaved beautifully when adding and removing monitors. This is to say nothing of having had a Mod4 key solely for my own use, which I ended up using almost exclusively to interact with the window manager.
I can't wrap my head around a film strip of horizontally situated desktops that I swipe through or page through. I can't fathom the idea of making "full screen" change an app from looking like a window to looking like a desktop, and whats more appending the new desktop to the end of the list. I know that MacOS already knows what the windows on that other desktop are going to look like before I switch, so why does it insist on showing some kind of animation when switching (even "reduce motion" changes it from a wipe motion to a useless fade), like iOS does to hide load time? I know about amethyst and rectangle and setting up a "hyper" key with karabiner-elements or qmk or whatever. No amount of it adds up to the same experience that I had with ion3 back in 2006 and I get worked up that I paid into the ecosystem and bought this otherwise-great laptop and I can't make it work the way I want it.
I have "Displays have separate spaces" checked, and I can drag a desktop from one display to the other by grabbing the desktop from that "film strip" and dragging it over to the other display. I don't have to drag all the windows individually. They move together with desktop.
The limitation, which you might be bumping into, is you can't drag the current desktop that's visible on a display, which is sometimes annoying but makes sense. Switch to a different desktop first.
I agree with you about the confusing ever-changing number labels on the desktops. I would really like to assign names to desktops, like "Work" and "Project 1". The GUI has room for it, as the full-screen app desktops already have names.
It's less difficult than I thought to to get an M1 Max chip hot enough to spin up fans. Run CitiesSkylines on a 4K display with all of the graphics maxed out for a few hours. ;)
Or do 8 parallel runs of transforming and merging a massive amount of jpgs into less massive pile of pdfs. Just about fully pegged all of the cores for hours.
What surprised me was how fast everything still was. Without the fan, I wouldn't have known the load the system was under.
This is a tangent but, I cannot for the life of me get Skylines to run without the cursor offset by approximately the height of the notch, even on an external display. Have you not had this problem?
Out of curiosity, why would you want to combine jpegs into PDFs? And why did that cause such a load? It wasn't just embedding them into PDFs, but somehow recompressing them too?
Ya, those workloads would do it. My M1 Pro 16" really made my intel mbp feel sluggish, especially if I'm running any containers. Not quite enough to replace it yet, but sometime in the next year if I can do something useful with it.
Yep, this is what I'm running. Honestly shocked how good it is. Trackpad and monitor are great (the things they have never screwed up, to their credit), keyboard is back to being great, magsafe charger is back, no dumb touchbar gimmick, all usb-c, headphone jack, and I honestly think it seems faster - even on battery - than my beefy workstation I used to have at my office (just with less ram). The performance especially just feels like magic, for a laptop.
The thing that's holding me back from getting one is the memory markups. The base configuration is too low and I can't just change the memory myself because everything is soldered.
I used to give Apple the ole' eye roll for that as well. Then I realised, as I got a MacBook myself and dove into running Machine Learning models on it, the RAM setup is pretty unique.
Essentially, the RAM is so close to the CPU and GPU that it can effectively be used as VRAM, at least for the M1 and up chipsets as far as I'm aware. That means a 32GB RAM MacBook would be able to run incredibly large (e.g. LLM) networks on-device. Nvidia GPUs with that much VRAM (although they are clearly better at GPU tasks) can cost as much as an expensive MacBook already.
Yeah, the memory is overpriced. So are eyeglass frames (rimless are especially overpriced). But as long as you can afford it, a few hundred dollars isn't that much spread over a few years. Or, think about the other option. You can get a not-MBP and have a clunky experience [1] but save some money, or spend a the extra few hundred for a MBP with enough memory to be a great experience. (Assuming you like macOS, of course.) I interact with my MBP all-day, every day, and it's totally worth a few hundred dollars to get something I love using.
[1] In addition to the non-MBP hardware being clunky, your choice of OS is cutting your steak with a spoon (Windows), or a huge drawer full of tangs, handles, prongs, and spoon-bowl and you spend your time digging around to assemble a knife, fork, and spoon that are the same style and finally give up and settle for "well, it matches if you squint" (Linux). I love the idea of Linux, but I've never actually gotten my system to where I like it, just to where I can tolerate it.
When I looked at adding my ideal RAM and storage onto the base MBP M2 Pro model, the RAM upgrade came to $1634.56 (£1250), and the storage upgrade came to $2876.83 (£2200).
That's enough to be a long term purchase, so I decided to wait for the M3 and see if 3nm makes a big difference.
>Yeah, the memory is overpriced. So are eyeglass frames (rimless are especially overpriced)
That's not a very good comparison. Glasses are important for helping the visually impaired, while Apple memory is just an add-on for a luxury computer.
>But as long as you can afford it, a few hundred dollars isn't that much spread over a few years.
It is that few hundred dollars is a 10x markup over market rate (I've checked, and Apple's markups are actually that bad).
>You can get a not-MBP and have a clunky experience [1] but save some money, or spend a the extra few hundred for a MBP with enough memory to be a great experience.
I don't think my experience with my current PC is clunky, and if I get an M1 macbook, I'll be using Asahi Linux instead of MacOS.
I don't mind overpriced as much as the paltry maximum. Every other computer I have has at least 64GN of RAM, including all my laptops, but until recently you needed a Mac Studio to get that in Apple land. Among other things you can't run large LLMs on only 32GB.
Same experience here. However, I regret getting the 512GB drive option. I'm constantly monitoring my disk space as I do work and personal stuff on the same machine. Like I build Docker images as part of work and have to regularly purge out old images. Good thing macOS intelligently makes space (I have about 250GB in the Photos library) so I also get a random free 10GB from time to time.
I was issued one by my new employer. I'd much rather have a 4th USB-C port than the less versatile HDMI. For myself I'd probably go for a 15" MacBook Air instead, even if maxed out on RAM it's not that much cheaper than a MBP.
Another factor: I live in the UK, where they have a particularly crackpot derivative of the ISO QWERTY layout that well nigh unusable for a programmer. Apple is the only laptop vendor that will allow you to choose your keyboard layout, so when I buy anything else, I order from the US, with all the customs hassles that implies.
Meh. I have battery for 10 hours, better than the 7 on my Linux machine but not stellar. Graphics are mediocre. Lack of ports means I have to carry dongles around. And putting up with macOS (with no Linux available) is a complete dealbreaker.
The 15 air is actually quite a bit heavier, it goes from 'easily hold it up with one hand with lid open' to, well, barely possible.
I'm so surprised more people don't want brighter screens.
At night my screen looks gorgeous, though I could even go a touch brighter when doing detailed design stuff.
Daytime? I'd go for literally 2-3x brighter if I could. Let alone working outside! Screen brightness is the biggest QoL improvement I'd get vs any other spec bump.
Yeah a brighter screen would be awesome. i misunderstood that the m1pro would be a huge step up in brightness from the m1air but it’s just as borderline in direct sunlight
Yet my 4 year gaming laptop that back then costed half of a m1 macbook pro when it was new renders any typical Blender scene 4 times faster than it (using the newest Blender version with Metal support).
I suspect the fan doesn't turn on because it is heavily throttled.