If I decline the collection of cookies via your popup, then I can't view the site? I believe that's in violation of something, and also really lame.
Edit: Here's the actual text from the GDPR rules (EU)
"The
emphasis on “specific website content” clarifies that websites should not make conditional
“general access” to the site on acceptance of all cookies but can only limit certain content if
the user does not consent to cookies (e.g.: for e-commerce websites, whose main purpose is to
sell products, not accepting (non-functional) cookies should not prevent a user from buying
products on this website)."
I blows my mind how people who make any random thing see it as something worthy of a subscription. Really $8/month there have been free products doing this since the early 90s.
For those asking who would pay for this. I’d pay for an api that did this. We have a platform that gets a lot of audio files and it would be cool to run them through something like this to generate the video viz for it.
I think the term is audiogram but minus the transcript.
While writing this reply I found this https://getaudiogram.com/ So maybe it’s something to check out. (I’m not affiliated)
Looks cool! But the point was to provide a fast way to make vids. It's not about git cloning, building from source etc. It's about compromise between good UX and how output looks.
Thanks for sharing this! I loved music visualizers back in the day and have been missing them. I wonder if there’s a way to package this into a TVOS app…
Are you planning to add more visualizations? The stuff on here is pretty rudimentary compared to what I'm already seeing producers put on my Twitter and YouTube timelines.
$8/mo? For a widget? Compared to what folks are doing on ShaderToy, the visualizations you've got here are pretty elementary. I like the spirit, but I think you need to reconsider what you're charging for what you're actually offering.
Hey, thanks for feedback! Yeah, I've been considering this type of pricing. For example, you buy X amount of seconds and use them whenever you want. I'm curious, are you a musician?
I am, yes, and such a service is in principal interesting, but I don’t produce enough music per month to want have a monthly subscription - at any price point.
Good point. I made it like this today — you buy rendering seconds once and use them any time. Also, minimum bundle cost is 4$. Thanks for helpful feedback!
I actually kinda wished HN had a separate category for free vs. paid HN stuff. Don't get me wrong, I've no issue paying for a product, but to click on something that is seemingly interesting only to find out it is overpriced for what it offers? huge turn off. Many of these projects (not necessarily this one...haven't looked yet) simply wrap open source into a 'cloud' offering and charge $X for Y.
I do hope we can get some type of filter for these things, or if not, HN should start charging a ton of money for these types of posts.
I've seen the demo of this and it's pretty slick! It looks super easy to use and it uses Inngest under the hood which is awesome (I'm one of the co-founders of Inngest [https://www.inngest.com] so it's always very cool to see fun and creative projects like this launch with our product - also Sam is great!
Hey, there's was no specific "market research" or anything like that.
I run a music project called Tequila Funk (you can check Spotify).
I noticed a lot of musicians just record their phone screen with Dropbox app player (because they're exporting snippets to Ableton Live) or recording their DAW (which requires setup). Some examples:
All I wanted is to provide a way to pick a file from Dropbox and get a video to post in your socials in around ~60 seconds. And do this from your phone!
I see people telling that there's a lot of open source visualizers, Winamp and all that jazz. Yeah, sure. But for me personally it's tough to setup all these. All I wanted is to make videos fast, even without using a computer. Most musicians can't clone github repo or setup audio routing lol
What's tough for me is finding a reason to give you 8 dollars a month. All that other stuff you talk about is pretty easy. This is not an audience of people who are intimidated by github or audio routing.
Great response, love your project. I'm a big music nerd and did a bunch of work in radio for a while.
Personally I think that this project is really onto something, I can see music visualization being a really great integrated feature into a lot of different pieces of software, such as in a spotify player, or ableton, youtube etc...
I think that your idea is in the right place but your go to market motion needs some work as other people pointed out. I don't know if you're going to find a lot of solo producers, or individual devs willing to pay 8$ a month for this.
I could see there being a generous free tier and then having it scale as the use of the product increases. There are also other options for changing monetization.
If you want to talk about this more, I work with companies a lot to discuss pricing strategy and gtm motions. Feel free to ping me my contact info is in my profile.
Contrary to most commenters, I'd believe there might be an audience for this.
All the rivalry and shady tricks on Spotify suggest that the competition to get attention as an emerging artist is huge.
What you mentioned about dropbox and screen recording was a great observation. I would double down on the niche and see how else are artist trying to gain an edge when promoting.
I think we here don't really appreciate how narrow the average online producers' technical expertise is.
Hey, thanks for the feedback and helpful advice. It's good that you mentioned attempts to "hack the Spotify algorithm". As an artist I can say that's really common, especially for aspiring artists.
And the thing about technical expertise of music producers: people commented about downloading open source visualizers and all that stuff is "easy to do" which is in reality it isn't, because it's hard to nerd and dive onto tech stuff when you work on music.
I like that the idea is easy to get, and it seem very very niche but the pricing 8/m seem like a sticker shock effect. Are you getting good subscription increases?
Thanks. I didn’t promote it as hard in the circles of music producers yet, so I need to test it out a bit. There’s a lot of user signups that don’t lead to a subscription so I’m going to introduce usage-based billing (buy rendering seconds once, use anytime) and provide cheaper options.
I suspect that's their point, or maybe that of their client. Following the footer you find that it's built by a company that focuses on MVPs:
"A small team of high-skilled product developers has created and launched mini-startups for the last 5 years. We will build and help to validate your product idea in 30 days."
As a movie maker, I'm very hesitant to upload trailers to YouTube until I realize no one pays for and watches my movies without marketing or promotion.
Did you consider using an existing visualizer like ProjectM to generate the visuals and then record the output to a file? I have no idea if their license would allow you to monetize that though.
Not yet, seems like it's a lot harder than I do it right now. It might require coding a thing that screen captures the visualizer itself, which is really unstable.
All the visuals are done by HTML/CSS and Web Audio API now.
This is a neat idea, but I feel like you’re missing the key thing that DAW recordings (and even soundcloud playback) have, which is the ability to see the song structure and anticipate what is coming (the drop etc).
If you can come up with a visualizer that shows the entire song/clip at once, I think that’ll be much stronger.
Thank you! That's a unique idea tho, I'll consider it.
Despite the fact that DAW recording is technically more difficult to do, sometimes it looks really cool - when you open a bunch of VST visualizers (like iZotope Insight, Minimeters and others), and also people use custom themes for their DAW (for example in the case of Abeton. I often see this), which distinguishes the artist and the video and captures attention.
Hey, the main purpose of the tool is not to enjoy visualizations yourself, but to share with your audience if you're musician. Specifically for teasing your songs that are work-in-progress (snippets).
1. You don't need a computer to make a visualizer video
2. You (obviously) don't need Winamp and video/audio capturing software to make a video.
Yep, maybe those visualizations from Winamp looked better, but again – it's all about balance between the good user experience for non-techie musicians and the output.
I wish there's was cool built-in visualizer for iOS player, but here's how it usually looks these days:
Looks nice, but are there any other visuals than the three you demoed? Also, is your user name in any way related to the bulgarian mobster that got killed in Amsterdam?
Out of all five you've shared here (the three built in and these two), Trip is my favorite. The visualization seems fuller, maybe because it uses the whole width/height. It grabs my attention more than the others.
8 bucks a month for exactly 3 visualisers, something that was free from 90s, not to mention that free[1] and more functional alternatives exist? I think its worth to think about your pricing strategy and adjust prices based on value provided at this moment, not in future years.
Edit: Here's the actual text from the GDPR rules (EU)
"The emphasis on “specific website content” clarifies that websites should not make conditional “general access” to the site on acceptance of all cookies but can only limit certain content if the user does not consent to cookies (e.g.: for e-commerce websites, whose main purpose is to sell products, not accepting (non-functional) cookies should not prevent a user from buying products on this website)."
https://ec.europa.eu/justice/article-29/documentation/opinio...