Hacker News new | past | comments | ask | show | jobs | submit login

Battle.net used to have unique usernames. People would just add numbers to their name to make them unique.

Then for starcraft2 they added a 3 digit number - basically same system Discord uses - to differentiate usernames. But why? How is that any different than a unique username except it's now more restricting and confusing to boot.

Just have unique usernames and/or a display name.




Funny thing with Starcraft 2 is since you can have duplicate user names, all the top players would ladder with a ||||||| user name to prevent the other player from knowing who they are and what they would do.


Some background info on this.

* This type of account is called a "barcode"

* SC2 is now free to play, so anyone can create a barcode account. The biggest barrier for top level players is needing to play ~10 hours to have a high enough rank to get interesting games.

* For top 1000 players this allows them to play games without the opponent knowing their style before hand.

* For top 100 players this allows them to experiment with different styles in public games without their tournament opponents knowing how they have been playing recently.

* Professional SC2 is changing from having a couple of big tournaments every year to having frequent smaller tournaments. Previously the top 10 players might publicly play only a handful of events throughout the year so their opponents would have less information about their strategies and play styles. Now, the best players are being forced to play publicly multiple times a month or not be able to generate enough winnings to support themselves. This is making barcode play less attractive for top 100 players, as being secretive is less important than being consistent.

* Along with this change, many professional players are shifting into content creation/streaming. Players like Hero Marine(Germany) and Harstem(Netherlands) are leading the way on being a professional level player and a content creator. Players like PiG(Australia) are leading the way on being pivoting a former professional career into a content creating business.

* There's a surprising number of players with lifetime winnings in the hundreds of thousands of dollars range. Serrel(Finland) and Maru(S. Korea) have crossed over one million. Dark(S. Korea) is going military service soon with over $990,000 in total winnings.


Yeah, the barcode only makes sense if you value secrecy over your brand. But streaming and content creation is way more lucrative than tournaments, so branding is more valuable. Even in major sports like golf or baseball, your brand is way more valuable. Pro athletes like Tiger Woods make way more money from their brand than their tournament winnings.

In the games I'm familiar with, pro players can still practice together secretly when prepping for a major tournament. But everyday play is just under one's own username.


I think SC2 is a little unique. Over half of the top 10 players do not speak English fluently enough for the amount of content creation expected. The majority of the viewers do expect content in English. This means many of the best players do have trouble converting their brand into cash and have been primarily funding themselves through tournament winnings. This dynamic has created the perception of match fixing [0].

[0] https://www.youtube.com/watch?v=J-XbHBQAco8 (Around 4:20, Terran player didn't see obvious thing and it cost him the game)


Even in SC1 you would have this, just with different combinations of 1, l, |, ¦ and I, which were not nearly as distinct in the font the game used.


You can argue it is more confusing but it is by definition not more restricting. It gives everyone the chance to just use whatever name they want which is the opposite of how restricting unique usernames are. Also, you can already change your display name by server.


> It gives everyone the chance to just use whatever name they want

But it's not actually the user name they want since it is required to have a special number attached to it. Which is the part that makes it confusing, and also a restriction.


It's not that either system is a problem, the problem is changing randomly after hundreds of millions of users have signed up, and probably gotten used to their username.

On my friends server everyone changes their server name a few times per week (for whatever quote or joke is topical), and it's the discord handle we use to @ each other, and the discriminator isn't important. But now I'm sure many of us will need to change our discord username.


> How is that any different than a unique username

The difference is that I’m almost never in a game with another Aeolun, so now everyone can see that nice looking name instead of Aeolun442, even if I still need Aeolun#442 to have people add me to their friends list..




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: