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> Unreal Engine started off as an editor for Unreal Tournament

Some history:

The Unreal Engine predates Unreal Tournament. Both Unreal and Unreal Tournament (UT99) ran on version 1 of UE. Its editor was UnrealEd, which was written in Visual Basic by Tim Sweeney but used the same renderer (Engine.dll IIRC) and shipped with the base Unreal game released in May 1998.

UnrealEd 2 was a C++ rewrite that came later with version 420 of UT99 and was then used for UE2 (Gears of War, Unreal 2, etc.) and beyond. It was first developed by ex-Legend Entertainment level designer Warren Marshall. I haven't really kept up-to-date with the Unreal Engine after v2, but I'm willing to bet there's not many lines of code left from that one in the current editor.




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