> Do people, on the whole, even want the metaverse?
My take?
As a general question, no, they don't. And they won't.
However, they may want it for niche applications. Games would be the big one, but also perhaps certain industrial applications and other business functions. Although the business uses are probably better served with just AR instead of a whole "metaverse" (depending on your definition of "metaverse").
Which brings up the definitional problem. We have the metaverse and people love it -- we just call it the internet. So I'm assuming that when people say "metaverse", what they really mean is "VR worlds".
My take?
As a general question, no, they don't. And they won't.
However, they may want it for niche applications. Games would be the big one, but also perhaps certain industrial applications and other business functions. Although the business uses are probably better served with just AR instead of a whole "metaverse" (depending on your definition of "metaverse").
Which brings up the definitional problem. We have the metaverse and people love it -- we just call it the internet. So I'm assuming that when people say "metaverse", what they really mean is "VR worlds".