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These types of layouts always appealed to some fundamental part of my brain. The accessibility, repeatability, speed, etc. These experiences are the antithesis of a battle royale or other modern arena shooter. You can literally play for 3 minutes and complete 5-10 logical games. Its almost like a time machine for fun.

I've been working on my own game based upon this style of simple map. I intend to feature this "4-box" layout as my primary competitive arena.

I did come up with something even simpler - a single box in the middle with spawns on opposite corners. Sometimes iceworld is a bit too big... The only logical simplification beyond this would be an empty room with spawns on opposite sides. I am absolutely going to look into what this might play like as well.

Hoping to have something to show HN later this year.




Half-Life DM had custom “killbox” maps that were a more complex variant of this. They were tons of fun.




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