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No, AGI replaced AI for general intelligence before the current craze, AI was “cheapened” several AI hyoe cycles ago, for (among other things) rule-based expert systems. Which is why games have had “AI” long before the set of techniques at the center of the current AI hype cycle were developed.



Heh, that's funny. I've seen the term "AI" used in many games for a computer opponent, but somehow I've never connected that use with the general term.




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