(Almost) Everything we do in machine learning and optimization uses some graph traversal algorithm
In RL we use Bellman's equations as a core component and implementations of Dijkstra's are embedded in many software suites as a useful tools for navigation (navmesh) etc....
This algorithm is faster than all of those, so you know: The same but faster
In RL we use Bellman's equations as a core component and implementations of Dijkstra's are embedded in many software suites as a useful tools for navigation (navmesh) etc....
This algorithm is faster than all of those, so you know: The same but faster
TL;DR: Everything will continue to speed up