The Live reconciler[1] included in this project looks quite interesting as a reconciler for building a canvas-based image editing app.
Since WebGPU is still quite experimental and not usable without install canary browser builds, I'm really hoping that Live can be used separately. Like the author, I'm pretty sick of doing the data retained/declarative dance with libraries like pixijs many times now.
At least from this article, it seems that the author is using their @use-gpu/state[2] package independently. Would love to know if anyone might have any more details or experience?
Since WebGPU is still quite experimental and not usable without install canary browser builds, I'm really hoping that Live can be used separately. Like the author, I'm pretty sick of doing the data retained/declarative dance with libraries like pixijs many times now.
At least from this article, it seems that the author is using their @use-gpu/state[2] package independently. Would love to know if anyone might have any more details or experience?
[1] https://usegpu.live/docs/guides-live-vs-react
[2] https://usegpu.live/docs/reference-live-@use-gpu-state