The original version of Mr Doob's GLSL Sandbox at http://mrdoob.com/projects/glsl_sandbox/ used the same approach, but increased the maximum possible size of the document by doing LZMA compression before base64.
The project later moved to http://glsl.heroku.com/ with an app-driven gallery, and that particular feature went away. I think that is a pretty natural evolution of any such idea, so I'm not convinced of hashify's logevity, but hey, simple sometimes is really enough.
The project later moved to http://glsl.heroku.com/ with an app-driven gallery, and that particular feature went away. I think that is a pretty natural evolution of any such idea, so I'm not convinced of hashify's logevity, but hey, simple sometimes is really enough.