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This is why we included 3D Builder as part of our workflow. It requires a lower threshold of expertise to do simple actions like joining models (eg- from 3D scans), which is a much more complex action in Blender and reduces the amount of time our 3D techs spend cleaning up models they receive.

If Blockbench does the handful of things we need, we'll use it instead to agnosticize platform dependency for customers, who increasingly don't have access to Windows.




Can you recommend any videos for basic cleanup in 3D Builder? I'm already using it for basic engineering models to 3d print.




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