The story of Boatmurdered[0] has given me a good go-to seed for other games with procedural generation. It's well worth the read if you have an afternoon.
Krugg gives due reverence to the generated descriptions of his dwarves and their world and incorporates them into his emergent storytelling and illustration in a very elegant way.
[0] https://lparchive.org/Dwarf-Fortress-Boatmurdered/