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This is like saying game engines can be clunky and get in your way (absolutely true), therefore you should just glue a bunch of libraries together.

In practice, that almost never works out well. You want to carefully pick the right tools for the job, but those tools will be enormously helpful when dealing with any kind of complex task, even if you can recite a litany of annoyances.

Of course if you don't have a complex task at hand, go nuts, find a sleek solution that truly fits your needs.




Your point works better in game dev than it does in web dev.




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