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As mentioned by another comment look at the Assassins Creed games to see how an interactive history lesson might look.

However it sounds like you are waiting for games that are "Reality++" before you can see a use for the medium as a teaching tool. That's just just crazy. We use books, images and video for that purpose despite their significant shortcomings.

Games are a product of the intentions of the developers. Edutainment is usually pretty low on the priority list therefore you don't see much of it.




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