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What I care about is that people largely don't talk about them, even though they're at least as plausible as fully immerse VR, which looms large in the collective third eye.

The public imagination is bent toward the cyber-dystopian, whereas these two technologies represent other possible futures.




great point, I consider the zuckerverse a kind of target fixation, where we are doomed to hit the dystopia because we can't look away / imagine an alternative


I really like this way of thinking about it- if we can't imagine different futures, we won't create them!




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