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I was wowed the first time I put on a VR headset, and I continue to be wowed every time I try it. But lots of regular people aren't sufficiently wowed to pay console-level prices for the experience, which to me indicates that the culprit isn't just immature technology.

> AR/VR is inevitable.

Calling a given technology "inevitable" shuts down criticism.

There's nothing inevitable about a technology that takes charge of our two most important senses (sight and hearing) at once. I think that counts as sensory deprivation to a lot of people.




> takes charge of our two most important senses (sight and hearing)

A quibble with this - the next gen is all about full color high res passthrough and many headsets like the Quest have open ear headphones so you still hear your surroundings. I think it's going to be much less isolating than the "VR is an isolating dystopia" people think.




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