> So you bet your ass I'm playing Elden Ring with an easy-mode mod, save-scummed constantly in X-Com, used infinite money cheats in City Skylines, and fast travel anywhere in Witcher 3.
These all seem pretty reasonable to me. The first one is a desired difficulty level. The second one… well that one’s kind of on you depending on how granular it was. The third one is a desired game mode. The fourth one is just quality of life.
Elden ring was poorly balanced imo. I would imagine if you’re less skilled an easy mode would still give you the full game. But I stand pretty firm that an infinite health mode would utterly ruin it.
Save scumming because something went poorly vs repeatedly save scumming a high risk move until the dice fall favorably seems a little lame to me.
These all seem pretty reasonable to me. The first one is a desired difficulty level. The second one… well that one’s kind of on you depending on how granular it was. The third one is a desired game mode. The fourth one is just quality of life.
Elden ring was poorly balanced imo. I would imagine if you’re less skilled an easy mode would still give you the full game. But I stand pretty firm that an infinite health mode would utterly ruin it.
Save scumming because something went poorly vs repeatedly save scumming a high risk move until the dice fall favorably seems a little lame to me.