A game where you make home improvements and have to manage a budget. Resources would be that you have a family which has a specific amount of time they can spend on tasks, and expenses, such as electricity, home heating oil, car payments, buying new windows, etc. Tasks like buying new windows would result in less energy costs, or something like a dishwasher would allow you to spend less time doing dishes at higher energy costs. I want "Home Economics: The Game" so that kids will actually learn about home economics stuff. Random events could include global warming, supply chain shortages, etc... There could definitely be a "fun" mode where fun things happen rapidly and events like your house getting haunted or SCP sorts of events take place, or a simulation mode where you might do awesome or you might end up selling your kidneys after getting that basket weaving degree or reading this post on hacker news.