That right there almost makes me wanna buy a new iPhone just for it.
Almost. While the iPhone certainly gives game developers entirely new game control dimensions to work with, it's still too expensive in my books. As for the iPod touch, I'm just waiting for them to pack in enough storage for my whole library, and then I'm there.
My wife and my son has one, and I have the same AT&T service on a Razr. I get far better reception. Their calls drop ALOT--way more than I could tolerate. The other features work pretty well, but it seems the iphone is good at everything except being a phone.
I have to say, I'm an iPhone user living in Houston, Texas, and AT&T was just a little worse than my former carrier during normal times, but now that we're on a disaster recovery footing, their service stinks! Even two days before the storm, EGDE was unavailable for me to get traffic info like I always get before my return commute. There were also lots of dropped calls, calls whose service degraded until I couldn't understand what the other party was saying, and missed calls that never rang even though I had my phone. The only thing that kept reasonable service consistently throughout was SMS text. I guess that's to be expected during times like this.
It's all those Texas mountains blocking the signal.
What I really want is the ipod touch with GPS and force feedback for the keyboard. That's the killer device I'm waiting for Apple to bring to market. I don't want to pay "upkeep" for a portable usually-connected-online device.
It's a problem for every carrier.. I've been trying to call my friends on t-mobile and sprint, and have received the same issues. (I live in Austin, family in houston)
Almost. While the iPhone certainly gives game developers entirely new game control dimensions to work with, it's still too expensive in my books. As for the iPod touch, I'm just waiting for them to pack in enough storage for my whole library, and then I'm there.