> Why can't the pirates simply copy every single bit of the newer game media as they did before?
Ah! So actually, they implemented a really (technically) cool DRM that is totally sideband to the bits of data on the media. It relied on tracking servo feedback that most (all?) cd burners ignored.
Though, this pertains to ps1, I'm sure they did something similar and perhaps harder to spoof for ps2.
You would love the history of cat and mouse with the Xbox 360! When Microsoft lost another round they came out with the brilliant idea of making the games larger then commercially available dvds had space for. The next round hackers truncated the games so they could burn to standard disc as most games had a lot of padded data it didn’t need and this worked well for a while. Then the ban hammer dropped and a bunch of people playing truncated games got banned. So the next thing the hackers did was so cool. They found a way to burn more data to a standard DVD. DVDs were 7.5gb too small for xbox games which were now made to almost 8gb if I remember correctly. Hackers developed a custom software for certain DVD burners, the one I used was a lite-on drive but they supported a few different ones, and you would flash the firmware of the DVD burner and it allowed you to write to the very edge of the DVD. Typically DVD burners don’t allow you to write to this area because it can sometimes be prone to errors. Hackers didn’t care though they even came out with a program that would scan your disc after and verify it was clean with no errors so it was essentially a clone. Of course you still needed a flasher DVD drive in your Xbox but Microsoft wasn’t able to detect that they were detecting discs. It was such a cool cat and mouse game in the end I stopped with the burnt discs and went for the reset glitch hack which allowed me to play all the games from an external HDD but of course not online with microsoft. Though you still could connect to other servers and do things like album cover downloads and play with other hackers xboxs. Good memories.
>Xbox 360! When Microsoft lost another round they came out with the brilliant idea of making the games larger then commercially available dvds had space for.
When Windows & DOS were still normally installed from 3.5 inch floppies, each Microsoft factory install floppy also had more data on it than a PC would be able to write to a regularly formatted blank floppy.
> Along with the region specific license key data, Sony pressed a special pit into the TOC of every disc. This pit, or “the wobble groove” as it would become known, was virtually impossible for consumer grade CD writers to replicate. A CD writer laser would need to be programmed to physically move in three dimensions in order to burn the wobble groove into a CD-R. So the patented pressing process achieved both copy protection and region encoding simultaneously.
A nice game of and mouse with the modchippers described as well.
I first encountered one of these as a 100 in 1 or 150 in 1, sold at a local flee market. I remember it almost broke my brain seeing that thing. Not only had it more than one game on a single cartridge, it had so very many, but the cartridge was also a lot taller, maybe twice as tall as a regular one. And it was sold at less than the price of one official game.
I never got one, tho. My dad didn't allow me to buy one, saying these things were unethical and also saying these things were of an unknown quality and might break easily or may even break my Gameboy (not sure if he really was concerned about that, or said so to stop me nagging, as the ethics argument went straight over my 7 or 8yo head). But some of my friends eventually got one, so I regularly borrowed these things :P
Ah! So actually, they implemented a really (technically) cool DRM that is totally sideband to the bits of data on the media. It relied on tracking servo feedback that most (all?) cd burners ignored.
Though, this pertains to ps1, I'm sure they did something similar and perhaps harder to spoof for ps2.
https://hackaday.com/2018/11/05/how-the-sony-playstation-was...