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I don't think bandwidth is the main challenge with video calls. Packet loss and latency cause far more quality issues.



Packet loss and increased latency are the main symptoms of using more bandwidth than the network can reasonably provide.


In live video, latency from encoding is a limiting factor for what types of compression you can use. Its not like bandwidth is the sole limiting factor here.


I can still see compression artifacts, so it's clearly not using enough bandwidth. It could probably compress it better if it had hardware available, rather than needing to do real-time encoding in software (since it doesn't have a VP9 encoder either).


I don't think you can just dismiss bandwidth concerns, especially when you consider video conferencing.




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