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> Why would that hurt anybody wanting to play it on harder level is beyond me...

Two reasons, first people can't control themselves. Just like people have a hard time not eating a cake sitting in front of them they also have a hard time not using easier difficulty modes, even when they would enjoy the harder ones more. You can't just tell these people to control themselves, to them this is a really important part of the game and adding difficulty options hurts their ability to enjoy the game. Not using easy mode is as easy as not eating so much and get fat, if you could solve the issue that easily then 50% of the population wouldn't be obese.

Secondly is development, if you add easy modes most testers will run the game through on easy, and the game will mostly be designed around easy. Hard mode gets run to see that it is possible, but not to see that it is enjoyable, meaning that in basically every game with multiple difficulty modes the hard mode is a boring slogfest. Fromsoft games is a breath of fresh air here, they are hard without being boring, that is its major selling point.




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