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As an alternative to the sibling comment's suggestion, you could try playing some non-grindy games. There's this general expectation that one doesn't get good value out of a game unless there's at least 60 hours of content and probably an ever-challenging multiplayer mode, but dump those AAA expectations and focus on just having a good time.

Pick an indie game or two with a well-defined end point, one that plays in under 20 or even 10 hours. See the sense of finishing and never going back to it makes you feel any differently.

If it doesn't work, you can still leave games by the wayside. I took several years of a break because I just wasn't feeling it, and ended up coming back to video games with a different perspective. It's all good either way, you don't have to force it.




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