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> When the metaverse actually launches

I think you need to define "metaverse".

What is it, besides an ugly, much less functional Second Life? Who's launching it? What is it good for? Why would someone use it over...well, you have to define what it's good for before I can even ask that question.




What you're forgetting is the 3D TV aspect of this version of Second Life that will push it over the top. What Second Life was missing is a pair of goggles that you had to wear and a Facebook login.


What is it good for?

- Work meetings

- Socializing

- Dating

- Creative endeavors

- Improved workspace

You'll be able to have work meetings at a virtual office. You can do that now, but the experience will be better. You'll be able to socialize with friends across the world, meet up at virtual replicated areas (like a rooftop bar in NYC..) and meet other people while you're there. You'll be able to go on virtual dates with a long-distance partner. You'll be able to put on your lightweight VR headset and be stationed at a better workstation, with larger monitors where you can manipulate the interface with movements of your hands without the cost of buying such a work set-up in real life. You'll be able to sit on your couch, put on your VR headset and watch movies on a 100 inch TV screen without having to furnish your home with a TV.

The possibilities are endless. Where's your imagination?


Maybe I'm just getting old but I have zero interest in "socializing" that way. It sounds horrible, regardless of how good the VR is.

When I watch movies at home often I'm only halfway paying attention to the TV while simultaneously eating or talking to my family or working on my laptop. There's no way I'm going to wear a VR headset most of the time. The TV is hung on the wall so it takes literally zero space.


None of these applications are going to take off until the XR hardware becomes a lot more seamless. It needs to be as easy as pulling out a phone or putting on a pair of sunglasses. The metaverse will not succeed as long as it is tied to clunky VR strap on headsets with bad FOVs and low resolution that make you look like a dork.


I'm hoping for a better looking second life. If they can achieve that..




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