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> Tencent doesn't dictate its studios how to conduct business.

Isn't that exactly what Tencent are well known for doing?[1]

> According to the designer, Riot managers had provided a PowerPoint presentation that she assumed Tencent had made for them, although she didn’t know for sure.

1. https://www.theguardian.com/news/2021/jul/15/china-video-gam...




Quite the contrary:

> The deal still leaves Riot with a largely independent remit, however, with CEO Brandon Beck telling press that Tencent see Riot more as investment partners than as a fully-owned subsidiary.

> "Riot is going to remain completely independent. There are no redundancies, no layoffs, no synergy fishing, no leadership change," Beck told Gamasutra. "Nothing is going to change other than they're dramatically increasing their holding in the company. They see this more as an investment in a partner.

https://www.gamesindustry.biz/articles/2011-02-07-tencent-ac...

I remember reading somewhere that Tencent has the reputation of not interfering with the game studios it had acquired.


Though that article is more than 10 years old, so I'd take anything written in it with a grain of salt


This quote doesn't fit the context here. In the article, it states this was about entering the chinese market, not about how to design their game.




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