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Does the Chrome engine, embedded within Electron, contain any Chrome features which one could legitimately call into question (such as sync)?

If not, what's wrong with it "spread[ing]" everywhere?

It's hardly lazy dev work. It's a pragmatic approach to developing cross platform apps quickly. Apps that, it might be added, don't have a horrendous UI, which is common with other frameworks.




> If not, what's wrong with it "spread[ing]" everywhere?

Because then it's a monopoly. I'm taking shortcuts but having a single browser engine controlled by a single company means that you rely on that company to define what is tomorrow's web like.


Without this kind of thing happening at times, we might still be using Flash.


Electron feels to me a lot like stand-alone flash apps used to feel.

I get that same feeling when I open an program using it; kind of a 'oh...' slight disappointment. I get that it makes sense sometimes for a developer to sacrifice performance and size for ease of development... but as a user, it feels like a loss, a sign the developer will be taking too many shortcuts, or that I just won't like their general design philosophy.


Yeah, it had nothing to do with work on open standards like HTML5 and CSS3. (And WebGL for more advanced rendering needs) /s




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